GWEN — CHADCHAN3D EDIT
======================
Version 1.0

Model:
models\DevilsCry\ben10\gwen_chadchan3d.mdl


INSTALLATION
------------
Extract the ZIP into:

SourceFilmmaker\game\usermod\

Allow Windows to merge the included folders.


FEATURES
--------
Gwen includes over 100 flexes covering facial expressions, body morphs,
clothing, and other adjustments.

Three skins are included:

- Normal
- Blush
- Pubic Hair

Bodygroups include:

- Shirt
- Pants
- Earrings
- Hairpin

Right-click the model in SFM and select/deselect the appropriate bodygroup
to show or hide these parts.

Some clothing/body combinations use automatic corrective flexes.


HAIR
----
The hair uses jiggle bones.

To manually pose or animate the jiggle-controlled hair bones, bake their
procedural motion first. Once baked, they can be manipulated normally in SFM.


ANIMATION GROUPS
----------------
The ZIP includes a master:
sfm_defaultanimationgroups.txt

Using it is strongly recommended. Gwen has over 100 flexes, and this file
organizes them into useful groups instead of leaving many under Unknown.

Back up your existing file first, then place the supplied master in:
SourceFilmmaker\game\usermod\cfg\sfm_defaultanimationgroups.txt
and:
SourceFilmmaker\game\platform\cfg\sfm_defaultanimationgroups.txt

Restart SFM afterward.

For an existing Animation Set, right-click it and choose:

Utilities -> Rebuild Control Groups

sfm_defaultanimationgroups.txt is a global SFM file. It is best maintained as
one growing master containing controls for many models rather than replaced
with a different model-specific file each time.

The supplied file was built with this in mind and already contains compatibility
entries for many other models.

The latest version can also be found on the Utilities page at ChadChan3D.com.


TOOLS USED
----------
The model was developed with:

- Blender
- Pulse Source Tools / PulseSrcOps
- FaceIt
- Crowbar
- Valve StudioMDL
- Source Filmmaker
- Clip Studio Paint EX

FaceIt (Blender Plugin) was used extensively for the facial-expression workflow. These tools
are not required to use the finished model.


SUPPORT
-------
If you find a broken flex, clipping problem, missing material, or other issue,
please report it in #3D-help:
https://chadchan3d.com/chat/


CREDITS
-------
Original Gwen model:
DevilsCry
https://x.com/DevilsCrySFM

Model editing and release:
ChadChan3D


LICENSE
-------
ChadChan3D's original contributions to this release are dedicated to the
public domain under CC0 1.0 Universal.

You may copy, modify, redistribute, and use those contributions for any
purpose, including commercially, without permission or attribution.

This CC0 dedication applies only to rights held by ChadChan3D. The original
Gwen model and any other third-party material remain subject to the rights
of their respective creators and owners.

CC0 1.0:
https://creativecommons.org/publicdomain/zero/1.0/