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<channel>
	<title>Tool &#8211; ChadChan3D</title>
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	<link>https://chadchan3d.com</link>
	<description>Corrupting the Classics</description>
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	<url>https://chadchan3d.com/wp-content/uploads/2024/12/512TailsIcon-150x150.png</url>
	<title>Tool &#8211; ChadChan3D</title>
	<link>https://chadchan3d.com</link>
	<width>32</width>
	<height>32</height>
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	<item>
		<title>Remove Remove Workshop Prompt</title>
		<link>https://chadchan3d.com/remove-remove-workshop-prompt/</link>
					<comments>https://chadchan3d.com/remove-remove-workshop-prompt/#respond</comments>
		
		<dc:creator><![CDATA[ChadChan3D]]></dc:creator>
		<pubDate>Tue, 08 Sep 2026 08:36:09 +0000</pubDate>
				<category><![CDATA[Assets]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[SFM]]></category>
		<category><![CDATA[Tool]]></category>
		<guid isPermaLink="false">https://chadchan3d.com/?p=16431</guid>

					<description><![CDATA[Stops SFM from removing local Workshop files at startup.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Automatically clicks <strong>Cancel</strong> on SFM’s <strong>“</strong>Remove Unsubscribed And Deleted Workshop Files<strong>”</strong> window during startup.</p>



<p class="wp-block-paragraph">It only acts once per SFM session. Later workshop removal windows still work normally.</p>



<div class="wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-35f06ea7 wp-block-buttons-is-layout-flex">
<div class="wp-block-button sfm-download"><a class="wp-block-button__link has-base-color has-text-color has-link-color wp-element-button" href="https://chadchan3d.com/wp-content/uploads/2026/09/Remove_Remove_Workshop_Prompt-3.zip">Download</a></div>
</div>



<p class="has-text-align-center wp-block-paragraph"><strong>Version:</strong> 1.0.1 · <strong>Updated:</strong> 11 Sept 2026 · Public Domain (<a href="https://creativecommons.org/publicdomain/zero/1.0/deed.en" data-type="link" data-id="https://creativecommons.org/publicdomain/zero/1.0/deed.en" target="_blank" rel="noopener">CC0</a>) · <a href="https://github.com/chadchan3d/remove-remove-workshop-prompt" data-type="link" data-id="https://github.com/chadchan3d/remove-remove-workshop-prompt" target="_blank" rel="noopener">Github</a></p>



<details class="wp-block-details is-layout-flow wp-block-details-is-layout-flow" style="margin-top:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--30);font-size:clamp(0.875em, 0.875rem + ((1vw - 0.2em) * 0.667), 1.3em);"><summary>Release History</summary>
<p class="wp-block-paragraph"><strong>Version 1.0.1 — 11 Sept 2026</strong></p>



<ul class="wp-block-list">
<li>Added <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3400621327" data-type="link" data-id="https://steamcommunity.com/sharedfiles/filedetails/?id=3400621327" target="_blank" rel="noopener">SFM Autoinit</a> compatibility.</li>



<li>The same script can now run through either Autoinit or -sfm_startup_script.</li>
</ul>



<p class="wp-block-paragraph"><strong>Version 1.0.0 — 08 Sept 2026</strong></p>



<ul class="wp-block-list">
<li>Initial release</li>
</ul>
</details>



<figure class="wp-block-image size-full"><img fetchpriority="high" decoding="async" width="1448" height="1086" src="https://chadchan3d.com/wp-content/uploads/2026/09/PromptCancelledSubtle.png" alt="" class="wp-image-16449" srcset="https://chadchan3d.com/wp-content/uploads/2026/09/PromptCancelledSubtle.png 1448w, https://chadchan3d.com/wp-content/uploads/2026/09/PromptCancelledSubtle-300x225.png 300w, https://chadchan3d.com/wp-content/uploads/2026/09/PromptCancelledSubtle-1024x768.png 1024w, https://chadchan3d.com/wp-content/uploads/2026/09/PromptCancelledSubtle-768x576.png 768w, https://chadchan3d.com/wp-content/uploads/2026/09/PromptCancelledSubtle-100x75.png 100w" sizes="(max-width: 1448px) 100vw, 1448px" /></figure>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>SFM Bring Near: Lights</title>
		<link>https://chadchan3d.com/sfm-bring-near-lights/</link>
					<comments>https://chadchan3d.com/sfm-bring-near-lights/#respond</comments>
		
		<dc:creator><![CDATA[ChadChan3D]]></dc:creator>
		<pubDate>Fri, 11 Sep 2026 18:59:24 +0000</pubDate>
				<category><![CDATA[Assets]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[SFM]]></category>
		<category><![CDATA[Tool]]></category>
		<guid isPermaLink="false">https://chadchan3d.com/?p=16461</guid>

					<description><![CDATA[Move existing SFM lights into useful starting positions around any model or prop.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Quickly move existing lights into useful starting positions around any model or prop.</p>



<p class="wp-block-paragraph">Right-click a model, choose&nbsp;<strong>Rig &gt; Bring Near&#8230;</strong>, then select which lights to move and where they should go.</p>



<p class="wp-block-paragraph"><strong>Placements Include</strong>: Key, Fill, Backlight, Rim, Hair, Floor, Eye, Background, Nearby Only.</p>



<p class="wp-block-paragraph"><strong>Auto-naming</strong>: name a light Key, Fill, Backlight, Rim, Hair, Eye, Floor, or Background, and Bring Near suggests that placement automatically. You can change any placement before moving.</p>



<p class="wp-block-paragraph"><strong>Flip Key / Fill / Rim sides</strong>&nbsp;instantly mirrors those three lights to the opposite side of the model.</p>



<p class="wp-block-paragraph">The tool does not create lights or automate final lighting. It simply moves your scene&#8217;s existing lights into consistent starting arrangement so you can fine-tune the shot normally.</p>



<p class="wp-block-paragraph"><strong>Features</strong></p>



<ul class="wp-block-list">
<li>Works with characters and props</li>



<li>Moves only the lights you select</li>



<li>Keeps unsafe locked/parented lights from being moved</li>



<li>Eye Light places a selected light close to the model&#8217;s eyes and points it at them</li>



<li>Nearby Only moves a light beside the model without changing its direction</li>



<li>Supports Undo with Ctrl+Z</li>
</ul>



<div class="wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-35f06ea7 wp-block-buttons-is-layout-flex">
<div class="wp-block-button sfm-download"><a class="wp-block-button__link has-base-color has-text-color has-link-color wp-element-button" href="https://chadchan3d.com/wp-content/uploads/2026/09/SFM_Bring_Near_Lights_v1_02.zip">Download</a></div>
</div>



<p class="has-text-align-center wp-block-paragraph"><strong>Version:</strong> 1.0.2 · <strong>Updated:</strong> 20 Sept 2026 · Public Domain (<a href="https://creativecommons.org/publicdomain/zero/1.0/deed.en" data-type="link" data-id="https://creativecommons.org/publicdomain/zero/1.0/deed.en" target="_blank" rel="noopener">CC0</a>)</p>



<div class="wp-block-group has-global-padding is-layout-constrained wp-block-group-is-layout-constrained">
<details class="wp-block-details is-layout-flow wp-block-details-is-layout-flow" style="margin-top:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--30);font-size:clamp(0.875em, 0.875rem + ((1vw - 0.2em) * 0.667), 1.3em);"><summary>Release History</summary>
<p class="wp-block-paragraph"><strong>Version 1.0.2 — 20 Sept 2026</strong></p>



<ul class="wp-block-list">
<li>Added support for SFM Light Kits.</li>



<li>Light Kits now move as one complete setup centered on the model.</li>
</ul>



<p class="wp-block-paragraph"><strong>Version 1.0.1 — 12 Sept 2026</strong></p>



<ul class="wp-block-list">
<li>UI polish and spacing improvements.</li>
</ul>



<p class="wp-block-paragraph"><strong>Version 1.0.0 — 11 Sept 2026</strong></p>



<ul class="wp-block-list">
<li>Initial release</li>
</ul>
</details>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio" style="margin-top:0;margin-bottom:0;margin-left:0"><div class="wp-block-embed__wrapper">
<iframe title="SFM Bring Near: Lights (Demo)" width="500" height="281" src="https://www.youtube.com/embed/zb5TpFEEzuY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" width="577" height="592" src="https://chadchan3d.com/wp-content/uploads/2026/09/sfm_oNUdJDHDQG.png" alt="" class="wp-image-16485" srcset="https://chadchan3d.com/wp-content/uploads/2026/09/sfm_oNUdJDHDQG.png 577w, https://chadchan3d.com/wp-content/uploads/2026/09/sfm_oNUdJDHDQG-292x300.png 292w, https://chadchan3d.com/wp-content/uploads/2026/09/sfm_oNUdJDHDQG-100x103.png 100w" sizes="(max-width: 577px) 100vw, 577px" /></figure>
</div>
]]></content:encoded>
					
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			</item>
		<item>
		<title>SFM Bring Near: Props</title>
		<link>https://chadchan3d.com/sfm-bring-near-props/</link>
					<comments>https://chadchan3d.com/sfm-bring-near-props/#respond</comments>
		
		<dc:creator><![CDATA[ChadChan3D]]></dc:creator>
		<pubDate>Thu, 17 Sep 2026 04:29:19 +0000</pubDate>
				<category><![CDATA[Assets]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[SFM]]></category>
		<category><![CDATA[Tool]]></category>
		<guid isPermaLink="false">https://chadchan3d.com/?p=16516</guid>

					<description><![CDATA[Move props and models into positions around any model or camera.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Quickly move selected props or character models into positions around any model or scene camera.</p>



<p class="wp-block-paragraph">Select the models you want to move. Then right-click the model or camera you want to use as the fixed point and choose&nbsp;<strong>Rig &gt; SFM_Bring_Near_Props.</strong></p>



<p class="wp-block-paragraph"><strong>Placement</strong>: choose whether the models move In Front, Behind, Left, or Right of the fixed point.</p>



<p class="wp-block-paragraph"><strong>Layouts</strong>: arrange models in a Row or Grid, with Front / Back, Left / Right, or Up / Down layout directions.</p>



<p class="wp-block-paragraph"><strong>Distances</strong>: control how far the group sits from the fixed point and how much space sits between models. Distances are measured from model root transforms.</p>



<p class="wp-block-paragraph"><strong>Reorder models</strong> with the up/down controls to change their position in the Row or Grid.</p>



<p class="wp-block-paragraph">The tool moves model positions only. Rotation, scale, and existing parenting are preserved. If a model is already animated, Bring Near keeps its existing motion and moves the whole animation with it.</p>



<p class="wp-block-paragraph"><strong>Features</strong></p>



<ul class="wp-block-list">
<li>Works with character models and cameras</li>



<li>Row and Grid arrangements</li>



<li>In Front, Behind, Left, and Right placement</li>



<li>Adjustable distance from the fixed point and spacing between models</li>



<li>Reorder models before placement</li>



<li>Supports Undo with Ctrl+Z</li>
</ul>



<div class="wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-35f06ea7 wp-block-buttons-is-layout-flex">
<div class="wp-block-button sfm-download"><a class="wp-block-button__link has-base-color has-text-color has-link-color wp-element-button" href="https://chadchan3d.com/wp-content/uploads/2026/09/SFM_Bring_Near_Props_v1_01.zip">Download</a></div>
</div>



<p class="has-text-align-center wp-block-paragraph"><strong>Version:</strong> 1.0.1 · <strong>Updated:</strong> 17 Sept 2026 · Public Domain (<a href="https://creativecommons.org/publicdomain/zero/1.0/deed.en" data-type="link" data-id="https://creativecommons.org/publicdomain/zero/1.0/deed.en" target="_blank" rel="noopener">CC0</a>)</p>



<div class="wp-block-group has-global-padding is-layout-constrained wp-block-group-is-layout-constrained">
<details class="wp-block-details is-layout-flow wp-block-details-is-layout-flow" style="margin-top:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--30);font-size:clamp(0.875em, 0.875rem + ((1vw - 0.2em) * 0.667), 1.3em);"><summary>Release History</summary>
<p class="wp-block-paragraph"><strong>Version 1.0.1 — 17 Sept 2026</strong></p>



<ul class="wp-block-list">
<li>Added separate Columns and Rows controls for choosing the Grid plane.</li>
</ul>



<p class="wp-block-paragraph"><strong>Version 1.0.0 — 17 Sept 2026</strong></p>



<ul class="wp-block-list">
<li>Initial release</li>
</ul>
</details>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio" style="margin-top:0;margin-bottom:0;margin-left:0"><div class="wp-block-embed__wrapper">
<iframe title="Bring Near: Props (Demo)" width="500" height="281" src="https://www.youtube.com/embed/F5EENNf-Mkk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-image size-full"><img decoding="async" width="800" height="452" src="https://chadchan3d.com/wp-content/uploads/2026/09/sfm-4.gif" alt="" class="wp-image-16562"/></figure>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" width="368" height="639" src="https://chadchan3d.com/wp-content/uploads/2026/09/sfm_HCj7XvMQAY.png" alt="" class="wp-image-16518" srcset="https://chadchan3d.com/wp-content/uploads/2026/09/sfm_HCj7XvMQAY.png 368w, https://chadchan3d.com/wp-content/uploads/2026/09/sfm_HCj7XvMQAY-173x300.png 173w, https://chadchan3d.com/wp-content/uploads/2026/09/sfm_HCj7XvMQAY-100x174.png 100w" sizes="(max-width: 368px) 100vw, 368px" /></figure>
</div>
]]></content:encoded>
					
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			</item>
		<item>
		<title>SFM Model Scanner</title>
		<link>https://chadchan3d.com/sfm-model-scanner/</link>
					<comments>https://chadchan3d.com/sfm-model-scanner/#respond</comments>
		
		<dc:creator><![CDATA[ChadChan3D]]></dc:creator>
		<pubDate>Sat, 29 Aug 2026 12:54:53 +0000</pubDate>
				<category><![CDATA[Assets]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[SFM]]></category>
		<category><![CDATA[Tool]]></category>
		<guid isPermaLink="false">https://chadchan3d.com/?p=16387</guid>

					<description><![CDATA[Scan SFM models, match bones and flex controls against an Animation Groups Master, and compare model changes.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph"><strong>SFM Model Scanner</strong> scans <code>.mdl</code> files and shows their bones, flex controls, hierarchy, and other structural model data. You can optionally load an Animation Groups Master (<code>sfm_defaultanimationgroups.txt</code>) and compare every scanned control against it, with results marked as <strong>Exact</strong>, <strong>Case mismatch</strong>, or <strong>Missing</strong>.</p>



<p class="wp-block-paragraph">Scanner can also compare two models and report structural differences in bones, hierarchy, flex controls, materials, skins, and other supported model data.</p>



<p class="wp-block-paragraph">Results can be exported as TXT or TSV, or as a structured SQLite database across thousands of models for use in other tools and analysis. The database includes per-model data such as bone hierarchies, control relationships, attachments, and transforms.</p>



<p class="wp-block-paragraph">Scanner is read-only and does not modify models or Master files.</p>



<div class="wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-35f06ea7 wp-block-buttons-is-layout-flex">
<div class="wp-block-button sfm-download"><a class="wp-block-button__link has-base-color has-text-color has-link-color wp-element-button" href="https://chadchan3d.com/wp-content/uploads/2026/09/SFM-Model-Scanner-v1.0.2.zip">Download</a></div>
</div>



<p class="has-text-align-center wp-block-paragraph"><strong>Version:</strong> 1.0.2 · <strong>Updated:</strong> 09 Sept 2026 · <strong>12 MB · </strong>Public Domain (<a href="https://creativecommons.org/publicdomain/zero/1.0/deed.en" data-type="link" data-id="https://creativecommons.org/publicdomain/zero/1.0/deed.en" target="_blank" rel="noopener">CC0</a>) <strong>·</strong> <a href="https://github.com/chadchan3d/sfm-model-scanner" data-type="link" data-id="https://github.com/chadchan3d/sfm-model-scanner" target="_blank" rel="noopener">Github</a></p>



<details class="wp-block-details is-layout-flow wp-block-details-is-layout-flow" style="margin-top:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--30);font-size:clamp(0.875em, 0.875rem + ((1vw - 0.2em) * 0.667), 1.3em);"><summary>Release History</summary>
<p class="wp-block-paragraph"><strong>Version 1.0.2 — 09 Sept 2026</strong></p>



<ul class="wp-block-list">
<li>Added SQLite export for detailed scan data. </li>



<li>Added attachment support for more SFM model versions. </li>



<li>Improved export file handling.</li>
</ul>



<p class="wp-block-paragraph"><strong>Version 1.0.1 — 05 Sept 2026</strong></p>



<ul class="wp-block-list">
<li>Expanded export options and added more detailed scan data.</li>
</ul>



<p class="wp-block-paragraph"><strong>Version 1.0.0 — 27 Aug 2026</strong></p>



<ul class="wp-block-list">
<li>Initial public release.</li>
</ul>
</details>



<figure class="wp-block-image size-full"><img decoding="async" width="1082" height="792" src="https://chadchan3d.com/wp-content/uploads/2026/08/python_flKOmaHOLS.png" alt="" class="wp-image-16447" srcset="https://chadchan3d.com/wp-content/uploads/2026/08/python_flKOmaHOLS.png 1082w, https://chadchan3d.com/wp-content/uploads/2026/08/python_flKOmaHOLS-300x220.png 300w, https://chadchan3d.com/wp-content/uploads/2026/08/python_flKOmaHOLS-1024x750.png 1024w, https://chadchan3d.com/wp-content/uploads/2026/08/python_flKOmaHOLS-768x562.png 768w, https://chadchan3d.com/wp-content/uploads/2026/08/python_flKOmaHOLS-100x73.png 100w" sizes="(max-width: 1082px) 100vw, 1082px" /></figure>



<figure class="wp-block-image size-full"><img decoding="async" width="1082" height="792" src="https://chadchan3d.com/wp-content/uploads/2026/08/python_aXYD1adt3s.png" alt="" class="wp-image-16391" srcset="https://chadchan3d.com/wp-content/uploads/2026/08/python_aXYD1adt3s.png 1082w, https://chadchan3d.com/wp-content/uploads/2026/08/python_aXYD1adt3s-300x220.png 300w, https://chadchan3d.com/wp-content/uploads/2026/08/python_aXYD1adt3s-1024x750.png 1024w, https://chadchan3d.com/wp-content/uploads/2026/08/python_aXYD1adt3s-768x562.png 768w, https://chadchan3d.com/wp-content/uploads/2026/08/python_aXYD1adt3s-100x73.png 100w" sizes="(max-width: 1082px) 100vw, 1082px" /></figure>
]]></content:encoded>
					
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			</item>
		<item>
		<title>SFM Package Builder</title>
		<link>https://chadchan3d.com/sfm-package-builder/</link>
					<comments>https://chadchan3d.com/sfm-package-builder/#respond</comments>
		
		<dc:creator><![CDATA[ChadChan3D]]></dc:creator>
		<pubDate>Sun, 16 Aug 2026 20:35:50 +0000</pubDate>
				<category><![CDATA[Assets]]></category>
		<category><![CDATA[Tools]]></category>
		<category><![CDATA[SFM]]></category>
		<category><![CDATA[Tool]]></category>
		<guid isPermaLink="false">https://chadchan3d.com/?p=16218</guid>

					<description><![CDATA[Package compiled Source Filmmaker models into release ZIPs.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph"><strong>SFM Package Builder</strong>&nbsp;gathers your Source Filmmaker model&#8217;s files, sorts them into the correct SFM folders, and builds a ZIP ready to share.</p>



<p class="wp-block-paragraph">Select a model, and Package Builder finds its related files and materials automatically. Rename the model in the ZIP without touching your originals, add release notes, generate a README, include extras like rigs or documentation, and preview the package before building it.</p>



<p class="wp-block-paragraph">Save your setup as a project. Package Builder keeps your release settings but always uses the current files on disk. Reopen a project for a new release, update the version and notes, and build a fresh ZIP.</p>



<p class="wp-block-paragraph"><strong>What It Solves</strong></p>



<p class="wp-block-paragraph">Releasing an SFM model means finding the right files, rebuilding the folder structure, and updating the README every time. Package Builder does that work once, then reuses it for every release after.</p>



<div class="wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-35f06ea7 wp-block-buttons-is-layout-flex">
<div class="wp-block-button sfm-download"><a class="wp-block-button__link has-base-color has-text-color has-link-color wp-element-button" href="https://chadchan3d.com/wp-content/uploads/2026/08/SFM-Package-Builder-v1.0.4-win-x64.zip">Download</a></div>
</div>



<p class="has-text-align-center wp-block-paragraph"><strong>Version:</strong> 1.0.4 · <strong>Updated:</strong> 22 Aug 2026 · <strong>51 MB · </strong>Public Domain (<a href="https://creativecommons.org/publicdomain/zero/1.0/deed.en" data-type="link" data-id="https://creativecommons.org/publicdomain/zero/1.0/deed.en" target="_blank" rel="noopener">CC0</a>) · <a href="https://github.com/chadchan3d/sfm-package-builder" data-type="link" data-id="https://github.com/chadchan3d/sfm-package-builder" target="_blank" rel="noopener">Github</a></p>



<details class="wp-block-details is-layout-flow wp-block-details-is-layout-flow" style="margin-top:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--30);font-size:clamp(0.875em, 0.875rem + ((1vw - 0.2em) * 0.667), 1.3em);"><summary>Release History</summary>
<p class="wp-block-paragraph"><strong>Version 1.0.4 — 22 Aug 2026</strong></p>



<ul class="wp-block-list">
<li>Added additional model renaming.</li>
</ul>



<p class="wp-block-paragraph"><strong>Version 1.0.3 — 22 Aug 2026</strong></p>



<ul class="wp-block-list">
<li>Fixed visual flickering while renaming models.</li>



<li>Improved saved-project loading so the completed project appears at once instead of visibly filling in.</li>
</ul>



<p class="wp-block-paragraph"><strong>Version 1.0.2 — 22 Aug 2026</strong></p>



<ul class="wp-block-list">
<li>Improved generated READMEs and changelog handling.</li>



<li>Improved material checks and Build Check messages.</li>



<li>Refined the interface throughout.</li>
</ul>



<p class="wp-block-paragraph"><strong>Version 1.0.1 — 21 Aug 2026</strong></p>



<ul class="wp-block-list">
<li>Added automatic material discovery for supported models.</li>



<li>Improved saved projects so model information refreshes from the current files on disk.</li>



<li>Improved Additional Models, package review, and workflow reliability.</li>
</ul>



<p class="wp-block-paragraph"><strong>Version 1.0.0 RC2 — 16 Aug 2026</strong></p>



<ul class="wp-block-list">
<li>Introduced the five-stage packaging workflow.</li>



<li>Redesigned the interface for clearer first-time use.</li>



<li>Improved README creation, Extras, package review, and build completion.</li>
</ul>
</details>



<figure class="wp-block-image size-full" style="margin-top:var(--wp--preset--spacing--40)"><img decoding="async" width="1166" height="813" src="https://chadchan3d.com/wp-content/uploads/2026/08/SfmPackageBuilder_Promo.png" alt="" class="wp-image-16384" srcset="https://chadchan3d.com/wp-content/uploads/2026/08/SfmPackageBuilder_Promo.png 1166w, https://chadchan3d.com/wp-content/uploads/2026/08/SfmPackageBuilder_Promo-300x209.png 300w, https://chadchan3d.com/wp-content/uploads/2026/08/SfmPackageBuilder_Promo-1024x714.png 1024w, https://chadchan3d.com/wp-content/uploads/2026/08/SfmPackageBuilder_Promo-768x535.png 768w, https://chadchan3d.com/wp-content/uploads/2026/08/SfmPackageBuilder_Promo-100x70.png 100w" sizes="(max-width: 1166px) 100vw, 1166px" /></figure>



<figure class="wp-block-image size-full"><img decoding="async" width="1166" height="813" src="https://chadchan3d.com/wp-content/uploads/2026/08/SfmPackageBuilder_xpLfdsRWXH-1.png" alt="" class="wp-image-16375" srcset="https://chadchan3d.com/wp-content/uploads/2026/08/SfmPackageBuilder_xpLfdsRWXH-1.png 1166w, https://chadchan3d.com/wp-content/uploads/2026/08/SfmPackageBuilder_xpLfdsRWXH-1-300x209.png 300w, https://chadchan3d.com/wp-content/uploads/2026/08/SfmPackageBuilder_xpLfdsRWXH-1-1024x714.png 1024w, https://chadchan3d.com/wp-content/uploads/2026/08/SfmPackageBuilder_xpLfdsRWXH-1-768x535.png 768w, https://chadchan3d.com/wp-content/uploads/2026/08/SfmPackageBuilder_xpLfdsRWXH-1-100x70.png 100w" sizes="(max-width: 1166px) 100vw, 1166px" /></figure>
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